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Learning with Class Learning: Enhancing Education through Gamification.

Title: Learning with Class Learning: Enhancing Education through Gamification.
Authors: Bakhtiar, Jahanzaib; Javed, Muhammad Salim; Abbas, Humera
Source: International Journal of Social Science Archives (IJSSA); Apr-Jun2024, Vol. 7 Issue 2, p474-493, 20p
Subject Terms: GAMIFICATION; STUDENT attitudes; EDUCATIONAL objectives; EDUCATORS' attitudes; QUESTIONNAIRES
Abstract: In recent years, there has been a lot of interest in gamification in education because it has proved to be a powerful way to engage students and improve their learning abilities. A new teaching approach combining game-based learning with regular classroom teaching is described in this paper. This new way of teaching is meant to create a synergistic learning environment where students not only learn about school topics but also learn important life skills through interactive and immersive games. Play Games in Class to Learn Learning understands that education has many different parts and tries to go beyond the limits of traditional ways of learning. By putting well-designed educational games into the classroom material, teachers can get students more involved and help them think creatively, and critically, solve problems, and work as a team. These games are carefully made so that they meet educational goals and keep learning as the main goal. The chosen survey form is a questionnaire. It would be very time-consuming to interview all 431 students for the survey. Moreover, it was anticipated that not all students would wish to be interviewed, which would make the data less representative as not all students would wish to be interviewed. Interviews and surveys may frighten some pupils. Students don't have time for extensive group conversations; thus they can't be used for surveys. Many factors contribute to the difficulty of achieving real results from group discussions. Through the integration of gamification into conventional pedagogical approaches, educators possess the capacity to cultivate learning environments characterized by dynamism, engagement, and efficacy. Such environments equip students with the necessary tools for achieving academic triumph and enable them to confront the multifaceted challenges of the contemporary era. The proposed novel methodology exhibits considerable potential in revolutionizing the trajectory of education, thereby equipping learners with the necessary tools to cultivate enduring problem-solving skills, adaptability, and resilience throughout their lives. [ABSTRACT FROM AUTHOR]
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Database: Complementary Index