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VR Regulators: Using Virtual Reality to Equip Early Childhood Professionals with Strategies for Child Emotion Management.

Title: VR Regulators: Using Virtual Reality to Equip Early Childhood Professionals with Strategies for Child Emotion Management.
Authors: Jent, Jason F.; Landa, Alexis; Shyu, Mei Ling; Nguyen, Duy; De Landaburu, Arianna; Pancavage, Lauren; O'Reilly, Abigail; Coto, Jennifer; Cejas, Ivette; Alonso, Betty; Garcia, Dainelys; Mansoor, Elana; Garilli, Austin; Schladant, Michelle; Natale, Ruby
Source: Virtual Worlds; Dec2025, Vol. 4 Issue 4, p44, 20p
Subject Terms: VIRTUAL reality; EMOTION regulation; EMOTIONS; PSYCHOTHERAPY; ANXIETY; EARLY childhood educators
Abstract: Background: Young children have experienced increased emotional difficulties, including anxiety, emotion dysregulation, and tantrums. Limited access to mental health services has created an urgent need for accessible interventions to equip professionals with effective strategies for managing children's strong emotions. This study piloted an innovative virtual reality (VR) simulation designed to teach professionals emotion management techniques. Methods: Participants included 107 early childhood professionals (e.g., educational, healthcare, and allied health) working with children aged 3–6 years from the southeastern United States. The multilingual VR simulation taught professionals emotion management strategies. Participants self-selected whether to complete a temper tantrum management simulation (n = 71) or a separation anxiety simulation (n = 36). Participants' responses to children's strong emotions were assessed at baseline, post-intervention, and at one-month follow-up, along with a satisfaction survey. Results: Participants reported a significant increase in intent to use effective emotion regulation strategies immediately following VR completion. However, actual use of effective strategies showed no significant change at one-month follow-up. Being a Spanish-speaking professional was associated with significantly greater improvements in both intent and actual use of effective strategies at follow-up. Participants reported high satisfaction ratings with the VR simulations. Conclusions: VR simulations show promise as an innovative tool for teaching emotion management strategies, particularly benefiting Spanish-speaking early childhood professionals. While effective for immediate motivation, additional support mechanisms (e.g., repeated practice, workplace supports) may be needed to sustain long-term behavior change in professional practice. [ABSTRACT FROM AUTHOR]
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Database: Complementary Index