Serious game e-Baby: nursing students' perception on learning about preterm newborn clinical assessment.
| Title: | Serious game e-Baby: nursing students' perception on learning about preterm newborn clinical assessment. |
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| Authors: | Fonseca LM; Departamento de Enfermagem Materno-Infantil e Saúde Pública, Escola de Enfermagem de Ribeirão Preto, Universidade de São Paulo, Ribeirão Preto, SP, Brasil.; Aredes ND; Departamento de Enfermagem Materno-Infantil e Saúde Pública, Escola de Enfermagem de Ribeirão Preto, Universidade de São Paulo, Ribeirão Preto, SP, Brasil.; Dias DM; Departamento de Enfermagem Materno-Infantil e Saúde Pública, Escola de Enfermagem de Ribeirão Preto, Universidade de São Paulo, Ribeirão Preto, SP, Brasil.; Scochi CG; Departamento de Enfermagem Materno-Infantil e Saúde Pública, Escola de Enfermagem de Ribeirão Preto, Universidade de São Paulo, Ribeirão Preto, SP, Brasil.; Martins JC; Escola Superior de Enfermagem de Coimbra, Coimbra, Portugal.; Rodrigues MA; Escola Superior de Enfermagem de Coimbra, Coimbra, Portugal. |
| Source: | Revista brasileira de enfermagem [Rev Bras Enferm] 2015 Jan-Feb; Vol. 68 (1), pp. 9-14, 13-9. |
| Publication Type: | Journal Article |
| Language: | English; Portuguese |
| Journal Info: | Publisher: Associacao Brasileira de Enfermagem Country of Publication: Brazil NLM ID: 7910105 Publication Model: Print Cited Medium: Internet ISSN: 1984-0446 (Electronic) Linking ISSN: 00347167 NLM ISO Abbreviation: Rev Bras Enferm |
| Imprint Name(s): | Publication: Brasilia : Associacao Brasileira de Enfermagem; Original Publication: Brasilia [s.n.] |
| MeSH Terms: | Attitude of Health Personnel* ; Computer-Assisted Instruction* ; Students, Nursing*; Education, Nursing/*methods ; Neonatal Nursing/*education; Humans ; Infant, Newborn ; Infant, Premature ; Play and Playthings |
| Abstract: | Objective: To evaluate students opinion regarding e-Baby educational technology.; Methodology: Exploratory descriptive study in which participated a sample composed of 14 nursing Portuguese students that used e-Baby digital educational technology in an extracurricular course. To achieve the aim of the study, the data collection was realized through an opinion instrument in Likert scale including the possibility of commentaries by students. Is was also collected data of participants' characterization.; Results: Students made very satisfactory evaluations regarding the game e-Baby, varying since usability acceptation through suggestions of expansion of the game to other nursing themes.; Conclusion: Serious game e-Baby can be considered a didactic innovation and motivator tool of learning. Besides, it demonstrates have adequate interface in design and educative function aspects, evocating intense interaction between user and computational tool. |
| Entry Date(s): | Date Created: 20150507 Date Completed: 20170302 Latest Revision: 20170302 |
| Update Code: | 20260130 |
| DOI: | 10.1590/0034-7167.2015680102p |
| PMID: | 25946489 |
| Database: | MEDLINE |
Journal Article