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The Perceived Complexity of Learning Tasks Influences Students' Collaborative Interactions in Immersive Virtual Reality

Title: The Perceived Complexity of Learning Tasks Influences Students' Collaborative Interactions in Immersive Virtual Reality
Language: English
Authors: Henry Matovu (ORCID 0000-0003-0503-5416); Mihye Won (ORCID 0000-0001-8771-7626); Ricardo Bruno Hernandez-Alvarado (ORCID 0000-0001-6176-9639); Dewi Ayu Kencana Ungu (ORCID 0000-0002-1890-6017); David F. Treagust (ORCID 0000-0001-5340-0970); Chin-Chung Tsai (ORCID 0000-0001-7744-9971); Mauro Mocerino (ORCID 0000-0001-9514-7846); Roy Tasker (ORCID 0000-0001-9378-3865)
Source: Journal of Science Education and Technology. 2024 33(4):542-555.
Availability: Springer. Available from: Springer Nature. One New York Plaza, Suite 4600, New York, NY 10004. Tel: 800-777-4643; Tel: 212-460-1500; Fax: 212-460-1700; e-mail: customerservice@springernature.com; Web site: https://link.springer.com/
Peer Reviewed: Y
Page Count: 14
Publication Date: 2024
Document Type: Journal Articles; Reports - Research
Education Level: Higher Education; Postsecondary Education
Descriptors: Cooperative Learning; Intention; Computer Simulation; Chemistry; Science Education; Undergraduate Students; Student Attitudes; Power Structure; Familiarity; Student Behavior
DOI: 10.1007/s10956-024-10103-1
ISSN: 1059-0145; 1573-1839
Abstract: This study investigated how different learning tasks influence students' collaborative interactions in immersive Virtual Reality (iVR). A set of chemistry learning activities was designed with iVR, and 35 pairs of undergraduate students went through the activities. Videos of students' interactions were analysed to identify patterns in students' physical, conceptual, and social interactions. When students were manipulating conceptually familiar virtual objects (several water molecules), they perceived the tasks as a simple extension of prior knowledge and did not attempt to explore the 3D visualisation much. They did not move around to take different perspectives, and conceptual discussions were brief. Their prior power relations (leader-follower) carried over in iVR environments. In contrast, when conceptually unfamiliar chemical structures (protein enzyme) were displayed, students perceived the tasks as complex, demanding a new mode of learning. They spontaneously moved around to explore and appreciate the 3D visualisation of iVR. Walking to different positions to observe the virtual objects from multiple angles, students engaged in more collaborative, exploratory conceptual discussions. As the perceived complexity of learning tasks or virtual objects triggers different collaborative interactions amongst students, careful considerations need to be placed on the design of iVR tasks to encourage productive collaborative learning.
Abstractor: As Provided
Entry Date: 2024
Accession Number: EJ1429672
Database: ERIC