| Title: |
Virtual Reality aids game navigation: Evidence from the hypertext Lostness measure |
| Authors: |
Ferguson, C.; van den Broek, E.L.; van Oostendorp, H.; de Redelijkheid, Sam; Giezeman, G.J.; Sub Multimedia; Sub Human-Centered Computing; Sub General Interaction; Sub Multimedia & Geometry begr. 1/1/13; Multimedia; Human-Centered Computing; Interaction |
| Publication Year: |
2020 |
| Subject Terms: |
virtual reality (VR); knowledge; serious games; learning; lostness; navigation; Taverne; Human-Computer Interaction; Media Technology; Computer Science Applications; Applied Psychology; Education; SDG 3 - Good Health and Well-being |
| Description: |
Instead of traditional free movement, node-based movement can be used in virtual reality (VR) games. In node-based movement systems, players navigate by jumping to set locations. Node-based movement is similar to hypertext navigation. We show that the hypertext lostness measure can be used as a game analytic to evaluate navigational efficiency. In a randomized controlled trial with 25 adolescent participants, an immersive desktop game environment and a VR game environment were compared on the transmission of in-game educational content and navigational efficiency. Results show that the hypertext lostness measure is also valuable outside its original hypertext domain: in VR. VR did not improve players’ retention of factual knowledge, but did significantly improve players’ spatial knowledge and navigational efficiency. We conclude (a) the hypertext lostness measure is also valuable for node-based VR games and (b) VR games add to spatial learning, even when compared with already immersive desktop games. |
| Document Type: |
article in journal/newspaper |
| File Description: |
text/plain |
| Language: |
English |
| ISSN: |
2152-2715 |
| Relation: |
https://dspace.library.uu.nl/handle/1874/408388 |
| Availability: |
https://dspace.library.uu.nl/handle/1874/408388 |
| Rights: |
info:eu-repo/semantics/OpenAccess |
| Accession Number: |
edsbas.38B9F8EE |
| Database: |
BASE |