Automatic Critical Mechanic Discovery Using Playtraces in Video Games
| Title: | Automatic Critical Mechanic Discovery Using Playtraces in Video Games |
|---|---|
| Authors: | Green, Michael Cerny; Khalifa, Ahmed; Barros, Gabriella A. B.; Machado, Tiago; Togelius, Julian |
| Source: | Proceedings of the 15th International Conference on the Foundations of Digital Games. :1-9 |
| Availability: | http://dl.acm.org/doi/10.1145/3402942.3402955 |
| Database: | ACM Full-Text Collection |