Automated Difficulty Assessment Model for Platformer Games: A Comprehensive Approach
| Title: | Automated Difficulty Assessment Model for Platformer Games: A Comprehensive Approach |
|---|---|
| Authors: | Francillette, Yannick; Tremblay, Hugo; Bouchard, Bruno; Lescieux, Simon; Rozon, Mathis; Linard, Jules |
| Source: | 2023 IEEE Gaming, Entertainment, and Media Conference (GEM) Gaming, Entertainment, and Media Conference (GEM), 2023 IEEE. :1-6 Nov, 2023 |
| Relation: | 2023 IEEE Gaming, Entertainment, and Media Conference (GEM) |
| Database: | IEEE Xplore Digital Library |