Volltext-Artikel, E-Books und Literaturhinweise aus dem EBSCO Discovery Service
"Artikel & mehr" berücksichtigt nur einen Teil der für die Bibliothek der Frankfurt UAS verfügbaren Datenbanken. Zur Übersicht in DBIS
Ergebnis verändern
- 1
-
2
von Pessanha, Francisca ; Padovani, Ian ; van Klaveren, Justus ; et al.
Schlagworte: Oral History Archives; Cultural Heritage; Emotion Annotation; Emotion Recognition
-
3
von Alpizar-Chacon, Isaac ; Keuning, Hieke ; De Jong, Imke ; et al.
Schlagworte: AI in Education; Computing Education; Generative AI; Large Language Models; Computational Theory and Mathematics; Education
-
4
von Chae, Soobin ; Lee, Suhwan ; Hauptmann, Hanna ; et al.
Schlagworte: Counterfactuals; Explainable AI; Feature importance; Rule base explanations; User evaluation; Theoretical Computer Science; General Computer Science
-
5
von van Nimwegen, Christof ; van de Sande, Evan ; Akdag, Almila ; et al.
Schlagworte: Deceptive Patterns; Eye tracking; HCI; Trick Wording; UX; Artificial Intelligence; Computer Networks and Communications; Human-Computer Interaction
-
6
von Maathuis, Henry ; Kolkman, Daan ; Leijnen, Stefan ; et al.
Schlagworte: Decision Support Systems; Explainable Artificial Intelligence; Human-Computer Interaction; Interaction Design; Artificial Intelligence; SDG 3 - Good Health and Well-being
-
7
von Borchers, Conrad ; Ooge, Jeroen ; Peng, Cindy ; et al.
Schlagworte: design-based research; explainable AI; intelligent tutoring systems; K-12; mastery learning; self-regulated learning; Computer Science Applications; Education; Information Systems; Computer Graphics and Computer-Aided Design; Computer Networks and Communications; Information Systems and Management
-
8
von Franco, Mirko ; Herder, Eelco ; Grimm, Valentin ; et al.
Schlagworte: fake news; large language models; misinformation; online social networks; Computer Networks and Communications; Information Systems; SDG 3 - Good Health and Well-being
-
9
Schlagworte: Artifcial Intelligence; Chatbot; Human-chatbot relationship; Replika; Social support; Taverne; Human-Computer Interaction; Computer Graphics and Computer-Aided Design; Software; SDG 3 - Good Health and Well-being
-
10
von Dinnissen, Karlijn ; Khan, Shah Noor ; Hauptmann, Hanna ; et al.
Schlagworte: Fairness; Human-Centered Computing; Interviews; Music Recommender Systems; Think-aloud Study; Transparency; Artificial Intelligence; Computer Graphics and Computer-Aided Design; Human-Computer Interaction; Software
-
11
von Khan, Shah Noor ; Herder, Eelco ; Kaya, Diba ; et al.
Schlagworte: Taverne
-
12
von Ooms, Simone ; Lee, Minha ; Stepanova, Ekaterina R. ; et al.
Schlagworte: agents; biosignals; haptics; proxemics; virtual reality; Human-Computer Interaction; Computer Graphics and Computer-Aided Design; Software
-
13
von Ooge, Jeroen ; Vanneste, Arno ; Szymanski, Maxwell ; et al.
Schlagworte: adaptive learning; education; explainable artificial intelligence; human-centred design; K-12; learner control; self-regulated learning; Computer Science Applications; Information Systems; Computer Graphics and Computer-Aided Design; Computer Networks and Communications; Information Systems and Management
-
14
von Abu-Rasheed, Hasan ; Cukurova, Mutlu ; Khosravi, Hassan ; et al.
Schlagworte: Educational stakeholders; Explainable AI in Education; Human oversight; Pedagogy; User-centered XAI; Taverne; General Computer Science; General Mathematics
-
15
von Quamara, Megha ; Celiktutan, Oya ; Viganò, Luca ; et al.
Schlagworte: Cy-bersecurity; Extended Reality; Privacy; Social-technical interactions; Trustworthiness; Taverne; Media Technology; Computer Graphics and Computer-Aided Design; Computer Science Applications; Human-Computer Interaction
-
16
von Visser, Hannah ; van Kasteren, Anouk ; Masthoff, Judith ; et al.
Schlagworte: Collaboration; Contextual Inquiry; Knowledge Management; Train maintenance; Taverne; Theoretical Computer Science; General Computer Science
-
17
von Liu, Siyi ; Haque, Kazi Injamamul ; Yumak, Zerrin ; et al.
Schlagworte: animation realism; avatar familiarity; digital doubles; digital humans; identification; virtual avatars; Computer Science Applications; Human-Computer Interaction; Education
-
18
von Brito, Joana ; Mohan, Mayumi ; Neerincx, Anouk ; et al.
Schlagworte: hypothesis evaluation; qualitative; quantitative; research tools; statistical analysis; Taverne; Artificial Intelligence; Human-Computer Interaction; Electrical and Electronic Engineering
-
19
von Kester, Leon ; Wernaart, Bart ; Aliman, Nadisha Marie ; et al.
Schlagworte: General Economics,Econometrics and Finance; General Business,Management and Accounting; General Arts and Humanities; General Engineering; General Social Sciences
-
20
von Olthof, Alyssa ; Saccardi, Isabella ; Masthoff, Judith ; et al.
Schlagworte: collaborative learning; group issues; human-centred design; peer assessment; teaching support; Taverne; Theoretical Computer Science; General Computer Science
-
21
von Van Zandvoort, Daphne ; Vredenborg, Marloes ; Bentvelzen, Marit ; et al.
Schlagworte: Health; Personal Informatics; Reflection strategies; Social Comparison; Wellbeing; Human-Computer Interaction; Computer Graphics and Computer-Aided Design; Software; SDG 3 - Good Health and Well-being
-
22
von Kolkman, Daan ; van Maanen, Gijs ; Sub Human-Centered Computing ; et al.
Schlagworte: Algorithmic representation; algorithms; artificial intelligence; governance; machine learning; materiality; statistical models; Management Information Systems; Cultural Studies; Information Systems; Political Science and International Relations
-
23
von Ungruh, Robin ; Dinnissen, Karlijn ; Volk, Anja ; et al.
Schlagworte: Bias Mitigation; Fairness; Music; Popularity Bias; Recommender Systems; User-Centric Evaluation; Computer Science Applications; Information Systems; Software; Control and Systems Engineering
-
24
von de Jong, Imke ; Sichterman, Bo ; Jeuring, Johan ; et al.
Schlagworte: Computational Thinking; Bebras tasks; think-aloud; Taverne
-
25
von Dams, Lode ; van Nimwegen, Christof ; Wiering, Frans ; et al.
Schlagworte: Auditory icons; earcons; auditory feedback; warehouse management system; RFID; QR; usability; Taverne
Hilfe & Kontakt ǀ Fernleihe | Hilfe zur Fernleihe ǀ Literaturvorschlag| Literaturvorschlag

Publikationstyp