Digital applications for cultural and heritage institutions
| Titel: | Digital applications for cultural and heritage institutions / edited by James Hemsley... |
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| Beteiligt: | |
| Veröffentlicht: | Aldershot : Ashgate, 2005 |
| Umfang: | XXII, 305 Seiten : Illustrationen ; 24cm |
| Format: | Buch |
| Sprache: | Englisch |
| ISBN: | 0754633594 |
| Hinweise zum Inhalt: |
Inhaltsverzeichnis
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- Introduction and International Overview
- Part I
- Strategic Developments: DigiCULT: unlocking the value of the cultural heritage sector
- Culture as a driving force for research and technology development
- The information society and technology (IST) in Russian culture: strategic review and new initiatives
- Part 2
- Cooperative Projects: ARCHTERRA: an EU project to promote cultural cooperation among Eastern and Western European archaeological communities
- CHIMER - a cultural heritage application for 3G environment developed by European children
- The German-Japanese project for virtual reconstruction of two valuable destroyed buildings
- Part 3
- Recreating and Preserving the Past: Historical buildings in 3D: from cathedral to synagogue and Jewish quarter, Ing.
- Image-based object reconstruction and visualization for inventory of cultural heritage
- A virtual open air museum in three dimensions in Latria
- The virtual Dead Sea Scrolls and the electronic art garden
- The production of conservation facsimiles: the tomb of Seti I
- Part 4
- Digital Archiving: Digital image picture archives: Theory and practice in Switzerland
- Museum and archive softward for the BMW corporate archives
- The ICCD catalogue's general information system: A tool for knowledge, preservation and valorization of national cultural heritage
- Part 5
- Design, Retrieval and Protection: The Cleveland special exhibitions tool - an elegant solution to a common requirement
- PROMETHEUS: the distributed digital image archive for research and academic teaching
- The heritage illustrated thesaurus: an online resource for monument identification (HITITE)
- An approach to adding value while recording historic gardens and landscapes (VALHALLA)
- Copyright protection and exploitation of digital cultural heritage
- Protection of intellectual property: a must in digital content exploitation
- Part 6
- Special Needs: On-line access to cultural and educational resources for disabled people: an international challenge
- Web access to cultural heritage for the disabled
- Accessible internet applications: principles and guidelines
- Evaluating websites for accessibility
- Breaking down barriers - electronic aids for non-speaking people
- Part 7
- Interactive Realities and Future Possibilities
- New media art and the contemporary museum environment: a case study based on the NMPFT's award winning gallery
- MUSEUMNET: reactivity - a new application metaphor
- Design of a handheld interactive support for museum visitors
- The impact on haptic 'touching' technology on cultural applications
- The Gulliver project: performers and visitors
- Part 8
- Conclusions and Future Trends
- Index