Digital applications for cultural and heritage institutions

Titel: Digital applications for cultural and heritage institutions / edited by James Hemsley...
Beteiligt:
Veröffentlicht: Aldershot : Ashgate, 2005
Umfang: XXII, 305 Seiten : Illustrationen ; 24cm
Format: Buch
Sprache: Englisch
Schlagworte:
ISBN: 0754633594
Buchumschlag
X
  • Introduction and International Overview
  • Part I
  • Strategic Developments: DigiCULT: unlocking the value of the cultural heritage sector
  • Culture as a driving force for research and technology development
  • The information society and technology (IST) in Russian culture: strategic review and new initiatives
  • Part 2
  • Cooperative Projects: ARCHTERRA: an EU project to promote cultural cooperation among Eastern and Western European archaeological communities
  • CHIMER - a cultural heritage application for 3G environment developed by European children
  • The German-Japanese project for virtual reconstruction of two valuable destroyed buildings
  • Part 3
  • Recreating and Preserving the Past: Historical buildings in 3D: from cathedral to synagogue and Jewish quarter, Ing.
  • Image-based object reconstruction and visualization for inventory of cultural heritage
  • A virtual open air museum in three dimensions in Latria
  • The virtual Dead Sea Scrolls and the electronic art garden
  • The production of conservation facsimiles: the tomb of Seti I
  • Part 4
  • Digital Archiving: Digital image picture archives: Theory and practice in Switzerland
  • Museum and archive softward for the BMW corporate archives
  • The ICCD catalogue's general information system: A tool for knowledge, preservation and valorization of national cultural heritage
  • Part 5
  • Design, Retrieval and Protection: The Cleveland special exhibitions tool - an elegant solution to a common requirement
  • PROMETHEUS: the distributed digital image archive for research and academic teaching
  • The heritage illustrated thesaurus: an online resource for monument identification (HITITE)
  • An approach to adding value while recording historic gardens and landscapes (VALHALLA)
  • Copyright protection and exploitation of digital cultural heritage
  • Protection of intellectual property: a must in digital content exploitation
  • Part 6
  • Special Needs: On-line access to cultural and educational resources for disabled people: an international challenge
  • Web access to cultural heritage for the disabled
  • Accessible internet applications: principles and guidelines
  • Evaluating websites for accessibility
  • Breaking down barriers - electronic aids for non-speaking people
  • Part 7
  • Interactive Realities and Future Possibilities
  • New media art and the contemporary museum environment: a case study based on the NMPFT's award winning gallery
  • MUSEUMNET: reactivity - a new application metaphor
  • Design of a handheld interactive support for museum visitors
  • The impact on haptic 'touching' technology on cultural applications
  • The Gulliver project: performers and visitors
  • Part 8
  • Conclusions and Future Trends
  • Index